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Mike Price

Joined: 06 Jun 2008
Posts: 2933
Location: South Wales
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Posted: Fri May 11, 2012 9:31 am
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I guess it is because SS are very cautious about whether the models are used legally or not and whether the appropriate licence for commercial use is present.
There is a specific statement regarding the use of wireframe models to produce room interior renders in the restricted images section. It says they will no longer accept any room interior render because some use 3rd party wireframes. You may get better advice by posting in the illustrator forum as to what they will accept.
BTW you have some great work so good luck with these.
Mike |
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kachinadoll

Joined: 12 Apr 2012
Posts: 15
Location: Phoenix, Arizona USA
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Posted: Fri May 11, 2012 9:35 am
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Oh, I see. Thank you! I will take a peek at the Illustrator's thread as well. So many new things to learn over here. hehe :) |
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algol

Joined: 03 Oct 2007
Posts: 677
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Posted: Fri May 11, 2012 10:45 am
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Your style (which is very nice btw!) has a similar look to the effect often produced by photo manips, so it's possible the reviewer has mistakenly thought your models are actually real people photos painted over in PS. |
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kachinadoll

Joined: 12 Apr 2012
Posts: 15
Location: Phoenix, Arizona USA
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Posted: Fri May 11, 2012 11:37 am
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Thank you! That could very well be. However, I did indicate in all of the descriptions as well as the tags the images were 3D and I slotted them into the Illustrations category? I'm thinking I will need to be even more specific so the reviewer can clearly see the images are not photo's. hehe ;) Thanks so much for your input! :) |
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algol

Joined: 03 Oct 2007
Posts: 677
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Posted: Fri May 11, 2012 12:04 pm
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No offence intended to the reviewers, but it's usually a good idea to assume total ignorance on their part and explain everything about your image in detail when necessary. Slap the word "illustration" everywhere as well.
I came across some photo manips just recently on DA and I would have sworn they were postworked renders 'til I saw the original photos. Kind of funny when you think how much effort often goes into making a render look like a real human! :D |
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kachinadoll

Joined: 12 Apr 2012
Posts: 15
Location: Phoenix, Arizona USA
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Posted: Fri May 11, 2012 12:29 pm
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Good advise. I guess it's better to be safe then sorry. hehe ;)
I agree, there is a ton of effort involved to make 3D models appear realistic. The new features that are being included in 3D rendering applications such as the awesome subsurface scattering feature really make all the difference. 3D characters are looking more and more realistic now when you render them. But if you look closely, especially at the hands, you can tell it's a rendered character versus a photo. However if your not familiar with 3D work, it can be difficult to tell the difference.
I normally hand paint a great deal of my images as well like all the hair and body hair, the makeup, the eyes etc. so that tends to just confuse the issue even more I'm thinking. hehe ;P |
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